THE OFFICIAL VIDEOGAME OF THE 2019 FORMULA ONE WORLD CHAMPIONSHIP.Night races have been completely overhauled creating vastly improved levels of realism and the upgraded F1 broadcast sound and visuals add further realism to all aspects of the race weekend. With greater emphasis on graphical fidelity, the environments have been significantly enhanced, and the tracks come to life like never before. This year sees the inclusion of F2 with players being able to complete the 2018 season with the likes of George Russell, Lando Norris and Alexander Albon. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.F1 2019 challenges you to Defeat your Rivals in the most ambitious F1 game in Codemasters’ history.įeatures all the official teams, drivers and all 21 circuits from the 2019 season. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
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